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threadcount-community/.gitignore
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ThreadCount 822c0b7c0b ThreadCount Community edition
Uniform stock management for healthcare linen rooms: the coordinator app, the phone counter and the staff app, for your own server. Built from 8685140 on 2026-09-13. Licensed under the Functional Source License (FSL-1.1-ALv2).
2026-09-13 11:09:20 +10:00

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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
# dependencies
/node_modules
/.pnp
.pnp.*
.yarn/*
!.yarn/patches
!.yarn/plugins
!.yarn/releases
!.yarn/versions
# testing
/coverage
# next.js
/.next/
/out/
# production
/build
# scripts/deploy.sh hardlinks the running build and node_modules in here so a failed deploy can be
# undone, and deletes it again when the deploy ends. While one is in flight it is ~100k untracked
# files sitting in the work tree, which would otherwise drown `git status` on the production box.
/.deploy-prev/
# misc
.DS_Store
*.pem
# debug
npm-debug.log*
yarn-debug.log*
yarn-error.log*
.pnpm-debug.log*
# env files (can opt-in for committing if needed)
.env*
# written by scripts/deploy.sh on the box
.release.json
# vercel
.vercel
# typescript
*.tsbuildinfo
next-env.d.ts
.env
.env.*
!.env.example
# Android / Capacitor build output. The project itself is committed; its build products are not.
android/.gradle/
android/build/
android/app/build/
android/capacitor-cordova-android-plugins/build/
android/local.properties
android/app/src/main/assets/public/
# The staff app's native project. Same rules: sources are committed, build output and the
# capacitor-copied web assets are not.
android-staff/.gradle/
android-staff/build/
android-staff/app/build/
android-staff/capacitor-cordova-android-plugins/build/
android-staff/local.properties
android-staff/app/src/main/assets/public/
*.aab
*.apk
*.jks
*.keystore
keystore.properties
# Photo storage: signatures and damage photographs live on disk, not in the repo or the database.
.photos/
# session scratch, never committed
.scratch/
# scratch trees made by scripts/publish-community.sh
/.community-build.*