ThreadCount Community edition

Uniform stock management for healthcare linen rooms: the coordinator app, the phone counter and the staff app, for your own server. Built from e2d6d42 on 2026-09-13. Licensed under the Functional Source License (FSL-1.1-ALv2).
This commit is contained in:
ThreadCount
2026-09-13 11:16:36 +10:00
commit 057da00fd2
406 changed files with 47822 additions and 0 deletions
+111
View File
@@ -0,0 +1,111 @@
"use client";
import { createContext, useCallback, useContext, useEffect, useMemo, useRef, useState, useTransition } from "react";
import { useRouter } from "next/navigation";
import { noteRev, useLiveRefresh } from "@/lib/live";
import { TRACKED_STAFF_OPS, failureKind, track } from "@/lib/analytics";
/* The staff app's client context.
*
* Deliberately not SnapshotProvider. That one hands the whole facility to the browser, which is
* right for a coordinator at the counter and wrong here: a wearer's device should never hold the
* register, so each staff screen is server-rendered from its own narrow query and this context
* carries only who you are and how to post a change.
*/
export type StaffMe = {
staffId: string;
name: string;
first: string;
num: string;
ward: string;
facility: string;
/* The facility's IANA zone, carried here so a screen can format a timestamp without a round trip.
*
* Every one of these screens is server-rendered and then hydrated, so a date formatted in whatever
* zone the process happens to sit in is wrong twice: wrong on the server, different again in the
* browser, and React logs a hydration mismatch in between. Pinning both to the facility's own zone
* is what makes "signed 08:14" the same string in both places — and the right one. */
tz: string;
/** They manage at least one person, so the approvals queue is theirs to see. */
isManager: boolean;
/** They are on the ward desk, so they sign for the bags that arrive on the round. */
wardDesk: boolean;
/** Nobody is recorded as their approver yet, so they cannot raise a request. */
hasManager: boolean;
};
type Ctx = {
me: StaffMe;
busy: boolean;
refresh: () => void;
mutate: <T = unknown>(op: string, payload?: unknown) => Promise<{ ok: true; result: T } | { ok: false; error: string }>;
};
const StaffContext = createContext<Ctx | null>(null);
export function StaffProvider({ me, children }: { me: StaffMe; children: React.ReactNode }) {
const router = useRouter();
const [pending, startTransition] = useTransition();
const [inflight, setInflight] = useState(0);
const refresh = useCallback(() => startTransition(() => router.refresh()), [router]);
const mutate = useCallback(async <T,>(op: string, payload?: unknown) => {
setInflight((n) => n + 1);
try {
const r = await fetch("/api/staff/mutate", {
method: "POST", headers: { "content-type": "application/json" },
body: JSON.stringify({ op, payload }),
});
const j = await r.json().catch(() => ({}));
if (!r.ok) {
// A dead session on a ward phone is common — the app sits open in a pocket for days.
if (r.status === 401) window.location.assign("/my/signin");
const err = (j && j.error) || "That didn't work.";
// Refusals are worth counting: a facility whose staff keep being told they have no
// manager recorded is telling us something. The op name and a coarse category only.
if (TRACKED_STAFF_OPS[op]) track("action_refused", { action: TRACKED_STAFF_OPS[op], reason: failureKind(String(err)) });
return { ok: false as const, error: err };
}
// Ours, so the watch above recognises the new revision instead of firing again.
noteRev(j.rev);
startTransition(() => router.refresh());
if (TRACKED_STAFF_OPS[op]) track(TRACKED_STAFF_OPS[op]);
return { ok: true as const, result: j.result as T };
} catch {
if (TRACKED_STAFF_OPS[op]) track("action_refused", { action: TRACKED_STAFF_OPS[op], reason: "network" });
/* "Nothing was saved" was a guess, and on ward wifi it was often the wrong one: the POST can
* reach the server and commit before the reply gets back, and none of the staff ops are
* idempotent — a retried request is raised twice and emails the manager twice. So the message
* says what is actually known, and points at the screen that settles it. */
return { ok: false as const, error: "No signal — we cant say whether that went through. Check your orders before trying again." };
} finally {
setInflight((n) => n - 1);
}
}, [router]);
/* Kept current, without re-reading the world to find out whether anything happened.
*
* Every screen here is server-rendered and none of them poll, so an app left open in a pocket
* used to show whatever was true when it was last looked at — somebody watching "Being picked"
* would never see it become "Ready to collect", and a garment the linen room added at the desk
* did not exist here until the app was reopened.
*
* The watch asks one question — the facility's revision number — and only reloads when it has
* moved. It stops entirely while the app is in the background, so a phone in a pocket on ward
* wifi costs nothing, and asks immediately on coming back to the front, so opening the app is
* up to date at once rather than a poll behind. It replaces an unconditional refresh on every
* glance at the screen, which paid for the whole record to find out that nothing had changed.
*
* It lives in the provider rather than in each screen, so a screen added later gets it without
* anyone remembering. */
useLiveRefresh(refresh);
const value = useMemo<Ctx>(() => ({ me, busy: pending || inflight > 0, refresh, mutate }), [me, pending, inflight, refresh, mutate]);
return <StaffContext.Provider value={value}>{children}</StaffContext.Provider>;
}
export function useStaff() {
const c = useContext(StaffContext);
if (!c) throw new Error("useStaff outside provider");
return c;
}